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Category: Games

The Art of Better-being

Proof-of-Concept SenegalStigmaArts GamesStatus: Funded

In Senegal, youth face exclusion, unemployment, and overlooked mental health challenges, particularly in rural areas where stigma is prevalent. The “Art of Better-being” project supports youth aged 10-24 from the...View

Embrace Your Power

Proof-of-Concept RomaniaBullyingDigital GamesStatus: Funded

“Embrace Your Power: A VR Journey to Overcoming Negative Emotions for Romanian Youth” is developing a virtual reality (VR) educational tool to combat bullying and cyberbullying among 10–12-year-old students. Using...View

The S’HAB Program

Proof-of-Concept MoroccoBullying School EnvironmentsGames StorytellingStatus: Funded

The S'HAB program (meaning "Friends" in Arabic) is a school-based Social Health and Anti-Bullying initiative for youth aged 15 to 18 in Moroccan schools. It aims to empower young people...View

Match Fit – using football to promote mental health and wellbeing

Proof-of-Concept SenegalStigmaArts Games SportsStatus: Funded

‘Match Fit’, in partnership with the Association of Working Children and Youth, is testing the effectiveness of experiential football sessions to improve young people’s mental health knowledge, dispel harmful cultural...View

Gratitude, Kindness, Hope: Scaling family based youth mental health interventions through India’s school system

Proof-of-Concept IndiaFamily FunctioningArts GamesStatus: Funded

citiesRISE is testing an arts-based game for youth aged 10 to 14 and their parents/caregivers to strengthen parent-child communication and improve perceptions of mental health. The game equips children and...View
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