
- Implementing Organization: citiesRISE
- Type: Proof-of-Concept
- Location: Chennai, India
- Thematic Area(s): Arts, Games

citiesRISE is testing an arts-based game for youth aged 10 to 14 and their parents/caregivers to strengthen parent-child communication and improve perceptions of mental health. The game equips children and parents with tools to support their wellbeing, focusing on gratitude, kindness, and hope (GKH)—all of which have positively impacted youth wellbeing, resilience, and connectedness. The GKH game features three levels, each designed to be a 45-minute session. Every level introduces evidence-based GKH practices and fosters opportunities for parent-child communication with a recommended playtime of at least three times over three months. citiesRISE will promote the game through schools across India, ensuring that more youth and parents can benefit from this engaging, family-centred approach to mental health and wellbeing.